Here are my contributions to the game
Firstly we have the sky background which was created in photoshop and then three different
separate clouds to be used as different layers on top of the background.
SKY
SUN
Now we have the Fields/hills which was also created in photoshop
MOUNTAINS
Now we have 2d versions of 3D assets created in photoshop
CORN PLANT
TREES
These are leaf sprites created in photoshop
LEAFS
Here is a water mist particle created in photoshop
WATER MIST
These bushes were created in maya, by overlapping planes together with textures created in photoshop
BUSHES
These are light rays for the cave area of the game, created in photoshop
Light Rays
These are last minute re-uving and texturing of objects for added bedroom level
CHAIR
DESK
TREE
This dragon was created in Maya. I concepted the design, modelled, uved, textured and animated the model.
Darren Rigged the model.
DRAGON
The island was designed, modelled, uved, and textured by me. It uses planes for the leafs.
FLOATING ISLAND TREE
This is the long platform island, which I designed, modelled, uved and textured.
PLATFORM ISLAND
And finally I set up the bedroom level in unity
BEDROOM
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