Thursday, 4 October 2012

Alpha 7 release

Alpha 7 can be found here

Change Log:

- Player animations coded, waiting on player (using good old constructor as a test subject).
- Broke the checkpoint system.
- Added higher detail fences.
- Camera effect depth of field, and SSAO ( screen space ambient occlusion).
- Tweaked some player variables here and there.

Test build of alpha 6 sent to Darren for sea level design

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