Sunday 11 November 2012

Natasha's contributions



Here are my contributions to the game


Firstly we have the sky background which was created in photoshop and then three different
separate clouds to be used as different layers on top of the background.


SKY





SUN



Now we have the Fields/hills which was also created in photoshop
MOUNTAINS


Now we have 2d versions of 3D assets created in photoshop

CORN PLANT



TREES


These are leaf sprites created in photoshop 

LEAFS

Here is a water mist particle created in photoshop

WATER MIST



These bushes were created in maya, by overlapping planes together with textures created in photoshop

BUSHES




 These are light rays for the cave area of the game, created in photoshop

Light Rays






These are last minute re-uving and texturing of objects for added bedroom level
CHAIR



 DESK


TREE




This dragon was created in Maya. I concepted the design, modelled, uved, textured and animated the model.
Darren Rigged the model.

DRAGON




The island was designed, modelled, uved, and textured by me. It uses planes for the leafs.

FLOATING ISLAND TREE


This is the long platform island, which I designed, modelled, uved and textured.

PLATFORM ISLAND



And finally I set up the bedroom level in unity

BEDROOM




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